Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work) (Primary)Ġ3:57:54:848 | RL | INFO | 0 | CheckFile - Checking if C:\hyperspin\RocketLauncher\RocketLauncher.exe existsĠ3:57:54:849 | RL | INFO | 0 | Main - Raw CLI received: "-s Amstrad GX4000 -r Batman the Movie (Europe) -f C:\hyperspin\HyperSpin.exe -p HyperSpin -c 1 -o 1"Ġ3:57:54:849 | RL | INFO | 0 | Main - Loading Front End Plugin: "HyperSpin"Ġ3:57:54:849 | RL | INFO | 0 | Main - RocketLauncher received "Amstrad GX4000" and "Batman the Movie (Europe)"Ġ3:57:54:855 | RL | INFO | 0 | Main - Found a "Games Options.ini" file, loading it into memory.Ġ3:57:54:855 | RL | INFO | 0 | Main - Batman the Movie (Europe) is using the default emulator: RetroArchĠ3:57:54:855 | RL | INFO | 0 | Main - Checking for a section in C:\hyperspin\RocketLauncher\Settings\Amstrad GX4000\Emulators.iniĠ3:57:54:855 | RL | INFO | 0 | Main - Checking for a section in C:\hyperspin\RocketLauncher\Settings\Global Emulators.iniĠ3:57:54:856 | RL | INFO | 0 | Main - Found in C:\hyperspin\RocketLauncher\Settings\Global Emulators.iniĠ3:57:54:856 | RL | INFO | 0 | CheckFile - Checking if C:\hyperspin\RocketLauncher\Modules\RetroArch\RetroArch.ahk existsĠ3:57:54:860 | RL | INFO | 0 | Main - CRC Check - CRC matches, this is an official unedited module.Ġ3:57:54:860 | RL | INFO | 0 | Main - Batman the Movie (Europe) will use module: C:\hyperspin\RocketLauncher\Modules\RetroArch\RetroArch.ahkĠ3:57:54:873 | RL | INFO | 16 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.Ġ3:57:54:874 | RL | INFO | 0 | CheckFile - Checking if C:\hyperspin\Emulators\RetroArch\retroarch.exe existsĠ3:57:54:874 | RL | INFO | 0 | Main - INI Keys readĠ3:57:54:874 | RL | INFO | 0 | CheckFile - Checking if C:\hyperspin\RocketLauncher\Module Extensions\7z.exe existsĠ3:57:54:875 | RL | INFO | 0 | CheckFile - Checking if C:\hyperspin\RocketLauncher\Module Extensions\7z.dll existsĠ3:57:54:876 | RL | INFO | 0 | Main - "Batman the Movie (Europe)" does not qualify for MultiGame. Sound 6 Device: Realtek High Definition Audio Sound 5 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM) ![]() Sound 4 Device: NVIDIA High Definition Audio Sound 3 Device: NVIDIA High Definition Audio Sound 2 Device: NVIDIA High Definition Audio Sound 1 Device: NVIDIA High Definition Audio RocketLauncher Dir: C:\hyperspin\RocketLauncher You may have to rename the BIN file to ISO but I don't have any to test.03:57:54:796 | RL | INFO | N/A | Main - RocketLauncher v1.1.0.1 (03:57:54:848 | RL | INFO | 62 | Main - System Specs: You can essentially treat these as CUE/ISO. Note that there are some rips out there that are labelled CUE/BIN in the MODE1/2048 format. Otherwise wait it out and hope for Retroarch to properly support it. Your best bet is to re-download an ISO set (TOSEC) should do. If you have the CUE as the proper HS XML name and the ISO as say Track01.iso, you will need to rename the ISO whether you delete the CUE or create a new Retroarch emulator.įor people with MODE1/2352 CUE/CCD/IMG or CUE/BIN (Not sure if there was a 3DO rip) it is possible to convert to MODE1/2048 ISOs but you'll likely need linux as I've yet to find a Windows tool that can edit the 3DO structure. Remember in the first case, the ISO filename must be the same as the properly named CUE filename. This is simply bypassing the CUE file and loading the ISO. You can also do as zerojay suggested and create a new Retroarch emulator in HL with the priority of ISO before CUE in its loading sequence. Since the ISO rips are a single track MODE1/2048 rip there is no need for a CUE for two reasons: 1) the core doesn't support it and 2) CUE with a 2048 ISO wouldn't work anyway if it pointed to audio tracks. ![]() You can simply delete the CUE file and the game will load fine. The module itself is fine.įor people who have a CUE/ISO set you have options. ![]() Support for these are supposedly on the TODO list. There's a whole lot of kerplumkims going on here.įirstly, the 4DO core of Retroarch doesn't support MODE1/2352 Binary files and thus it doesn't support CUE files.
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